---
title: Step 8 - Keying Inside Unreal
slug: arsuite/step-8-keying-inside-unreal
docTags: 
createdAt: 2022-11-25T11:41:33.000Z
---

Depending on whether the AR Suite or AR Suite Lite plugin is being used there are some slight differences in project configuration, see the relevant subsection below for details on each option.

### AR Suite Lite

### AR Suite

Once you chose in **Ncam Workflow Wizard** option **Video with Composure Keyer** of **Input Pipeline Config** that will add media layer named **NcamKeyedVideoMediaPlate** into the outliner.&#x20;

![](https://api.archbee.com/api/optimize/Qn0sdcVrDcDbwMFmH0oYn/wSl2i4tsm4qym9neCEwYp_capture5.PNG)

In Outliner choose **NcamKeyedVideoMediaPlate** asset and in details tab go to **Transform/Compositing Passes** -> **Chroma Keying&#x20;**-> **Key Colors** and click on plus button and in **index \[0]** click pick a colour. You can adjust your key in **Material Parameters**. To devignette image adjust **DevignetteOuter** value and click “Accept” in the video window.

![](https://api.archbee.com/api/optimize/Qn0sdcVrDcDbwMFmH0oYn/d3HgzuC1NR0VpsjUg8uqd_capture6.PNG)

