AR Suite
Extended topics

Ray Tracing

1min
to enable the use of ray traced shadows and reflections in conjunction with the ncam ar suite plugin it is required to enable the following command in the ue4 console r raytracing scenecaptures 1 this is necessary because the scene captures which are used as part of the ncam plugin do not have this enabled by default in addition to using this setting, it is important that ray tracing has been correctly configured as per epic's instructions ray traced shadows ray traced shadows still require the use of a holdout object as per the normal, non ray traced, workflow the use of holdouts is discussed in the rendering features docid\ l2 hag7mbuyjr5rn9eflk section