Step 5 - Configuring Game Mode and Project Settings
Depending on whether the AR Suite or AR Suite Lite plugin is being used there are some slight differences in project configuration, see the relevant subsection below for details on each option.
When using the AR Suite Lite compositing pipeline a particular game mode is required. Using the "World Settings" panel, select "NcamGameModeLite" in the GameMode override field. This setting is specific to whichever level that is currently loaded. If your project consists of many separate levels then this setting can be defined globally in the Project settings window.
When using the AR Suite compositing pipeline a particular game mode is required. Using the "World Settings" panel, select " NcGameModeSuiteBP" in the game mode override field. This setting is specific to whichever level that is currently loaded. If your project consists of many separate levels then this setting can be defined globally in the Project settings window.
A specific world settings class is also required which can be applied from within the Project settings. To do this search for the "World Settings Class" in the project settings and select the "NcWorldSettingsBP" option. Once the world settings has been set a restart of the engine is required.